Informatik, Modellbau und Privates von Georg
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Changes of ICFP 2004 from #18 to #19

Inserted lines at line 57
57: 1.1 A bit Statistic
58: I let {link:sloccount|http://www.dwheeler.com/sloccount/} run over out code, we produced in the 3 days. Here the results:
59: {code}
60: SLOC Directory SLOC-by-Language (Sorted)
61: 747 Simulator haskell=747
62: 677 Phec haskell=677
63: 440 Frontend java=438,sh=2
64: 209 top_dir haskell=187,perl=16,sh=6
65: Totals grouped by language (dominant language first):
66: haskell: 1706 (78.69%)
67: java: 438 (20.20%)
68: perl: 16 (0.74%)
69: sh: 8 (0.37%)
70: Total Physical Source Lines of Code (SLOC) = 2,168
71: Development Effort Estimate, Person-Years (Person-Months) = 0.45 (5.41)
72: (Basic COCOMO model, Person-Months = 2.4 * (KSLOC**1.05))
73: Schedule Estimate, Years (Months) = 0.40 (4.75)
74: (Basic COCOMO model, Months = 2.5 * (person-months**0.38))
75: Estimated Average Number of Developers (Effort/Schedule) = 1.14
76: Total Estimated Cost to Develop = $ 60,884
77: (average salary = $56,286/year, overhead = 2.40).
78: {code}

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